As General Archer faces his trial for murder Admiral Roberts is contacted by the Romulan Praetor after Romulan ships were denied access to Federation space after the Empire was granted permission to visit Risa. Now, the crew of the Enterprise must join with the rest of UCF or risk the still new organization being ripped apart once again by war.
No missions found
The past comes back to haunt the officers and crew of the Enterprise. As they embark on an extended mission to help rally allies in the Delta Quadrant, word reaches them that after 5 years of imprisonment their mirror universe doubles have escaped.
Now the crew must track down the doubles before they cause deaths and war using Enterprise's name.
When a call for help comes in from the water world of cH'LO'PO Five. The population there has rioted because of feared attacks from the mirror Enterprise which seem to be becoming more frequent in the Delta Quadrant. The 1st MEU and First Force Team 1 are sent in to assist local authorities in maintaining the peace. It sounds simple enough, but will it really be as simple as it sounds?
After receiving a call for help from a xenophobic race known as the Prix, Enterprise starts to patrol their shipping lines to help find lost Prix ships. No sooner had they started then they were trapped between 2 gravitational forces and nearly ripped apart. The only escape was to get Enterprise thrown 400 years in the future, and causing the crew to age. Now they must find their way home or be stuck in a war torn future where the Federation doesn't exist....
As the Enterprise returns, her command has charges of breaking at least two Starfleet rules, never mistreat a prisoner and never engage in a conflict until a diplomatic solution is pursued. The crew now find themselves on Deep Space 9 while their Captain answers the charges. All are given R&R while the charges are answered. Earth and other inner planets are open to them and Task Force ships are on hand to ferry them.
When a strange anomaly appears near Delphi in the Delta Quadrant that appears to lead to another galaxy, the Federation sends the Enterprise to investigate. What will come of this new adventure? Read on to find out.
The Enterprise has been tasked with another diplomatic mission following the success with the Zentradi. Fully rested and renewed, the crew sets off on what's sure to be an easy mission...or will it?
While on an inspection tour, Vice Admiral Jason Roberts and First Force Team 3, his escort, receive a request for help. Terrorists have kidnapped government officials on the planet Terriona and are threatening to kill them. The plot thickens when Teams 3 returns to the rally point and find the Admiral gone. Now it's a race against time to find him and track down his kidnappers.
In the after math of the attack on Enterprise, the crew recovers and takes time to mourn the dead as well as heal the wounded. Thrown into the mix is a new commanding officer thrown into the mayhem from a career as an infantry Marine and pilot.
The Enterprise answers a distress call from a small colony world in the Delta Quadrant. Little do they know that a simple rescue mission will take them to the edge of sanity and throw them head long into a 65 million year old war and mystery. Will they solve the mystery before the war destroys them all? Join us and see!
After defeating the Nacrons, the Enterprise heads back to Earth where the crew is given a 2 week RnR to recuperate from the unnaturally draining mission.
On the way back to the Delta Quadrant the Enterprise suddenly drops from Slipstream in the void between Quadrants. After a series of unexplained power spikes a mysterious creature is found and crew start turning up mauled with no explanation. Now the crew must find out what's going on before whatever is running through the ship wipes out the crew.
Admiral Roberts is asked to stay behind on Earth due to the arrival of the Zentrad, a race seeking assylum he and Enterprise met in First Contact. Things go awry when a rogue Romulan decides to attack Vulcan using a wormhole generator. Now Starfleet must scramble to deal with this new threat to the Federation.
Part of Stafleet Command
After an encounter with NTE officers the Enterprise returns to Earth to pick up Admiral Roberts. They find him going off on a Top Secrete mission so they are authorized two weeks of leave time. The USS Archer pulls into port as well and the two crews mingle, no trouble can follow them, right?
Mirrors from another universe, bent on conquering ours. Their plans are grand and they have already become a pest as big as the Borg. Now Emperor Jason Roberts, Grand Admiral of The New Terran Empire has ordered the infiltration of the Federation. All ships, ATTACK!
Enterprise is sent back to the Delta Quadrant after being restocked, repaired and rearmed. After returning they find that they and the Task Force are being accused by many planets of attack and pillage. Now the crew must convince the planets it was not them and bring the real criminals to justice.
In the wake of massive cutbacks and resource mismanagement in the Federation and attacks on both aligned and non-aligned world by those posing as Starfleet a new government has been proposed. Built in the image of the former United Confederation Fleet or UCF they will be forces and politicians drawn from participating worlds. In theory to allow better access to those who do not wish to join the Federation. However, in these dark times will it succeed?
Part of Stafleet Command
Following the successful mission to Aris Enterprise stops in at Risa for a well deserved rest.